
The game utilizes pseudo-3D wire-frame graphics its world is viewed from a first-person perspective. As the player character earns money, he becomes able to upgrade his ships with enhancements such as better weapons, shields, increased cargo capacity, an automated docking system, etc. Money can also be gained by other means beside trading these include undertaking military missions, bounty hunting, asteroid mining, and even piracy. Most of the game consists of traveling to various star systems, trading with their inhabitants, gaining money and reputation. The player initially controls a character referred to as "Commander Jameson", starting at Lave Station with 100 credits and a lightly armed trading ship called Cobra Mark III. Eventually, players can use earnings to improve their ship with powerful weapons and defenses that allow them to stand up to brigands, or perhaps to even engage in a little pirating themselves.Įlite is a free-form space trading and combat simulation, commonly considered the progenitor of this sub-genre.

There is much more profit in runs to distant stars, in regions patrolled by outlaws and pirates, but much more risk as well. Some money can be made through trading runs between civilized, (relatively) safe sectors.

Players begin as the captain of a bare-bones ship, who must earn money for fuel, repairs, and improvements. Developed by David Braben and the rest of the Firebird Software team, this influential home computer game involves space combat and interstellar trade.
